AI Insights · Timothy · March 2025
Top Car Games on Android in Finland: Q1 2025 Performance
Explore the performance trends of the top car games on the Android platform in Finland during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the car games category on the Android platform in Finland showcased diverse performance trends across the top applications. Here's a detailed look at how these games fared.
Car Jam by Shycheese experienced a gradual decline in weekly revenue, starting at around $342 and ending at $130. Weekly downloads peaked at 1.7K in the first week of January, followed by a steady decrease to 651 by the end of March. Weekly active users fluctuated, reaching a high of 4.4K mid-January before dropping to 1.4K by quarter end.
Real Car Driving Midnight Club from Zendios saw no revenue throughout the quarter. However, downloads initially increased, peaking at 886 in mid-January, before declining to 327 by the end of March. Active users followed a similar pattern, climbing to 3.1K in mid-March and slightly decreasing to 2.6K by the quarter's close.
Extreme Car Driving Simulator by AxesInMotion Racing maintained zero revenue but showed a notable increase in downloads from 248 in early January to 1.1K by late January. This was followed by a gradual decline to 332 by the end of March. Active users rose significantly early in the quarter, reaching 2.8K in early February, before tapering off to 1.9K.
Vehicle Masters from SayGames Ltd reported minimal revenue, starting at $8 and ending at $1. Downloads began at 491, decreased to 246 mid-quarter, and rebounded to 313 by March's end. Active users remained relatively stable, with a slight increase from 7.3K to 8K throughout the quarter.
Car Out! Traffic Parking Games by Tripledot Studios Limited had a modest revenue increase, peaking at $9 mid-January. Downloads surged to 1.1K at the start of January, then steadily declined to 162 by quarter's end. Active users followed a similar trend, starting at 567 and rising to 1.4K early in the quarter, before stabilizing around 1.1K.
For more detailed insights, visit Sensor Tower, where you can explore comprehensive app performance metrics across various categories and regions.